![]() Digital stores think they can carry everything but in reality, there are limits, and Apple has long past those limits. How many programs do you really need? To sell iPhones, iPads or Mac’s (the number is isn’t 1 million apps not even close) you don’t need every program in existence you just need the best, most programs can’t make the cut, it is better to be bad parent upfront, than to continue on with filler programs, sometimes you have just got to let the purveyors of crap move on to another platform. In many genres you don’t need more than 4 really good programs, the exception being mainly games but in that area you can be extra tough in the review process, particularly in actual gameplay, at some point Apple.Īpple in the end has to make a very serious decision on what you want to see within the ecosystem (platform). The ultimate solution is easy, Apple core apps, plus the next 10,000 best third-party apps and that’s it, a cull (a massive cleanup) needs to take place. It seemed that most apps are approved at random, and changing one letter in the code could sometimes be enough.
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